Humans versus Zombies
At the Georgia Institute of Technology, Humans versus Zombies is a biannual game that is usually held as a campus-wide event. It lasts for only one week. Hundreds of students sign up to play. When one does this, that person recieves a bandana. Every person playing the game has to wear the bandana to show what team they are on. The bandana is worn around the head to designate that that person is a zombie and it is worn around the upper arm or leg to designate that the person is a human. There are two factions who play this game. The "Resistance" are players who have not been tagged by the "Horde," which are players that have been tagged. The "Resistance" members are allowed to carry marshmallows and socks to throw at a member of the "Horde" with which they defend themselves. When a "Horde" member is hit by a marshmallow or sock projectile, he/she must then declare himself to be "stunned." The main objective is for the "Resistance" to make it to their classes throughout the week without getting tagged. Finally towards the end of the week, there is a special mission that must be carried out by the remaining "Resistance" to end the game.
- Organized through the Humans v. Zombies website for Georgia Tech
- Each tag or "kill" is reported to the site and updated
- Before each game, the site opens registration for the students at Georgia Tech
- Moderators and administrators are appointed to watch over the game
- Moderators and administrators take part in decision based roles when conflict arises
- All players must be wearing a bandanna to signify that they are playing when outside of safe areas
Although the Georgia Tech Humans v. Zombies game is similar to the international Humans v. Zombies, Humans v. Zombies at Georgia Tech have no rules allowing the use of Nerf Dart Guns to stun zombies.
Registering for Humans v. Zombies automatically places players under a set of rules defined on the Humans v. Zombies website which can be found here. With the cooperation of the Georgia Tech Police Department, rules were created for the safety of the students and coordination with the State Federal Law. The general rules are as follows:
- Act in a sportsmanlike manner at all times.
- Don't be a jerk.
- Non-players are strictly prohibited from interacting with the game in any way.
- This includes, but is not limited to, bringing food to Resistance members so they can avoid Horde members, exchanging game-related information with either group, aiding one group against another, and spying on either group.
- Tagging or stunning a non-player is a punishable offense.
- In the event of an injury, gameplay shall be temporarily halted in the area around the injured person until the issue is resolved.
- A player's face must be visible and identifiable at all times.
- This prohibition includes, but is not limited to, excessive facial makeup, masks, and using the bandanna to obscure the face.
- All players must be familiar with the rules of the game and shall be held to them at all times during the game.
- Ignorance of the rules is not an excuse.
- Anything that is against school rules, State or Federal law, international peace treaties, the Geneva Convention, or anything that your consenting partner of legal age does not agree to is also against our rules. 
There are further declaration of rules on Humans v. Zombies GATech involving the type of transportation allowed in the game, the safe zones, free-play zones, conflict resolvers, and duration of the game each day.
Even though Humans v. Zombies formed as recently as January 2010, there is growing interest in observers. Within a Technique article, Micah Cleveland, an administrator and first-year Computer Science major as of January 2010, commented that the students who did not play that term are expressing interest in the game.
While some students express criticism of the rules during the game, many students like Tanner Smith, a first year Computer Science major as of September 2010, says that he will take part in the game even if he could not ride the bus for a week. Although he has to walk to all of his destinations, he replies that "it looks like fun." Since the Humans v. Zombies regulation specifically states that "Resistance" members can not ride the Stinger Buses, all players must face the danger of getting tagged on their way to classes.
In Georgia Tech's Technique, Humans v. Zombies players commented on the growing interest of students. One incident involved a student who made a fake administrative account online to organize missions to further the plot of the game and deceive "Resistance" players. Another incident involved another student who made a fake Facebook account to take part in the game. Another story of an organized zombie attack was reported outside the sign-up area outside a student commons area. Many students forgot the danger of walking outside the safe area and were tagged right after receiving a bandanna to wear as a part of the "Resistance".
During the 2010 Fall term, a member of the "Resistance" took a trip to the hospital after trying to escape a "Horde" of zombies. His knee was cut open after tripping and falling directly on a curb. Though sustaining injury, he kept his bandanna on his arm with pride after escaping a group of zombies. The next day he was tagged while utilizing his newly acquired crutches.
- ↑ Humans v. Zombies Rules. Retrieved on 22 November, 2010 from http://hvzgatech.com/wiki/index.php?title=Rules
- ↑ Zombies give Deadweek gets Literal Application by Cody Lu. In the "Technique". Retrived from http://smartech.gatech.edu/bitstream/handle/1853/31877/technique_2010-01-15.pdf?sequence=1 on 22 November, 2010
- ↑ Humans vs. Zombies by Tanner Smith. Retrieved from http://www.tanner-smith.com/2010/09/09/humans-vs-zombies/ on 22 November, 2010
- ↑ Zombies give Deadweek gets Literal Application by Cody Lu. In the "Technique". Retrieved from http://smartech.gatech.edu/bitstream/handle/1853/31877/technique_2010-01-15.pdf?sequence=1 on 22 November, 2010
- ↑ GATech HvZ Community Forum. Retrieved from http://forums.humansvszombies.org/index.php?topic=914.0